Luger P08, OTs-33, Uzi, OA-93, MP-40, MP5, MP5K, Minebea PM-9, Steyr TMP, SPAS-12, Thompson Glock 20, P1445, 1911A1 Custom, Snub Colt, S&W 500 Snub, USP MatchĪutomag V, Five-seven, Desert Eagle, Colt Revolver, S&W 500, SMG2, MP7, Norinco 97k
In most cases, even high level armor can be found at Level 1, but obviously cannot be purchased or even worn until a high enough Endurance stat is reached.īelow is a list of all weapons that are unlocked for purchase at each level as of V1.8. However, almost all armor is available to you from the start, but with a very small selection to choose from at a time. The probability of seeing a scoped, lasered, or both scoped and lasered weapon is completely random, they do not correlate to your level nor how much money you have. 'These old tapes labeled as 'Sleepwalker Training Program' look musty and used, but Bossman claims they'll train you up to fighting fit in no time. It is only able to be entered via the Sleepwalker Bed, and features the Player participating in a Sleepwalker Training Program to hone their skills. Unfortunately, you will not have enough money to buy any of these.Īt level 20, all weapons will be unlocked allowing you to purchase them if you have the money. Sleepwalker Training is the first accessible arena in MADNESS: Project Nexus' Arena Mode. For example, the only guns available at the start of Arena Combat Mode (Level 1) are Walther PPKs, Beretta 92s, and Browning HPs. The weapons and armor available to you depend on your player's level. The shop sells both Weapons and Armor for the player to purchase. The Gear Shop is a store accessible through Arena Combat Mode in Madness: Project Nexus (Classic).